Mostrando entradas con la etiqueta Apps. Mostrar todas las entradas
Mostrando entradas con la etiqueta Apps. Mostrar todas las entradas

domingo, 1 de febrero de 2015

Jony Ive was "haunted" by her jealousy of Yahoo Weather app


viernes, 30 de enero de 2015

Problem with iTunes Connect Developer causes the log on accounts that are not theirs

We met in the afternoon with a problem that developers have reported. When trying to access iTunes Connect accounts have been found that were shown other applications developers.

The developers were not able to go beyond the main screen of your account (where they showed applications that were not his) and could not collect information about downloads and payments applications.

Apple has reacted and has disabled access to accounts, but has not given any response yet and no one knows when it will be fixed the problem for developers to access their accounts. TestFlight service is also affected by preventing developers upload new applications and invite users to Beta versions of their apps.

lunes, 9 de junio de 2014

Apple would be closing a purchase by Spotsetter

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We all know the "incident" with Apple Maps, and we know that has since been receiving small updates, you certainly have done better compared with that we met at the beginning, still we take to be considered a real option when searching for an address or guiding us through the city without errors.

In fact, Apple Maps were one of the forgotten by not receiving any news in the last presentation of the WWDC. And today, knowing that Apple would be closing a purchase by Spotsetter application, we understand why.

Spotsetter was an application with little more than a year to live, but noted for having a loyal fan base, in part because of its appeal based on a mapping interface design where we could meet the recommendations of places thanks to reviews friends, social networks and other sites.
Spotsetter began as a startup founded by two Google ex-employees who got an initial investment of $ 1.3 million for its development. The operation was based on connecting and draw on sites like Facebook, Twitter, Instagram and Foursquare, and over 30 recommendations sites like Yelp, Zagat and TripAdvisor. So we had our friends information, comments, critics and experts in one place. Not bad right? Now imagine all this moved to Apple Maps, things gets better.

Still no confirmation that Spotsetter will be added to the Apple Maps or a standalone application, but Spotsetter could have entry into the Maps without any doubt and thus provide a powerful tool recommendations within the same application.

martes, 3 de junio de 2014

What is "Continuity"?

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In the mission to further integrate iOS with OS X, Apple has just introduced a new system for sharing applications between iOS and OS X called Continuity at WWDC 2014. With this new system we can share what we are doing to our iOS device and transfer it to your Mac and also vice versa.

Continuity is Apple's way of calling the entire system that has been devised to share the most of our iOS devices with our Mac with OS X Yosemite. Handoff is the system that allows us to share any application on your iPhone and vice versa, for example, if you are writing an email on our iPhone, the Mac will detect it and can finish writing therefrom. The system will also work with Safari, presentations, and any application that offers support for Handoff. Also allow us to have instant Hotspot meter without any password. 
Additionally it also introduced integration of SMS and calls with OS X. If we set our iOS device, our SMS will see in iMessage as if it were a normal message. Likewise this compatibility extends to calls, allowing us to use our Mac as a handsfree for our iPhone. This utility also allows you to call people from our Mac to our contact list and call phones we find on the web via Safari, all calls going through our iPhone.

domingo, 18 de mayo de 2014

Pocket for Mac

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Sort the items you see, bookmark favorites and save it for future reference is very necessary for many of us. The amount of information out there on the Internet uphill sort and separate the good from the best. Pocket version for Mac makes this work very easy and can also read the posts downloaded without internet connection. 

We will see the launch of this app version for Mac, the different ways to store content and its integration with the iOS version. Although there is a web version of the app is, in my opinion, more achieved so let's focus on it.




Getting Started with Pocket for Mac

Once you download the app from the Mac App Store and has been installed, we will enter the details of our account if we do, give us high with Google Plus or create us a new one. If you have the iOS app and an associated account, the best you can do to get the most out of Pocket for Mac is to use the same credentials. As soon as you enter, you will see how all articles and content you download automatically, leaving the reading queue like on your iPhone or iPad. Synchronization between versions is perfect.


It is important that after you install Pocket plugin in the browser or browsers that you use in your everyday life. This plugin allows you to save the web page that you are at that point directly to the read queue with one click. It is available for the following browsers: Firefox, Chrome and Safari. Once installed, you will need to enter your username and password again so you can send content properly.

Reading and options in this app

Pocket for Mac offers a reading experience your content in a similar way iOS version. Save the item, open the app and you will be there waiting to read it offline if you wish. These are the options that can be operated from the interface (see picture, left to right):

  • Back.
  • Save: Save the file on your article and is no longer accessible offline.
  • Bookmark.
  • Remove.
  • Switch between Article View and Web View, especially useful if you like to read the comments.
  • Text Settings: You can change the font size, type and change the justification.
  • Add tags.
  • Share on social networks, email or open in the browser.
This app stands out for the classification of the articles that interest you according to the labels you have created and you have marked as favorites. Thus, if you ever need to search for information on a topic you have been collecting data, the whole process will be easier.

jueves, 15 de mayo de 2014

Students at Columbia University created a system to run iOS apps on Android

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Six students of Columbia University in the United States have developed Cider, a system that lets you run Android apps on iOS. How we hear. Performance is not exactly great, but as proof of concept, get a compatibility layer between these operating systems is undoubtedly a singular feat. 

Cider is an architecture that modifies Android to mimic the application binary interface of iOS allowing it to run their binaries. For this, the new combination of techniques for compatibility between the two mechanisms that are used include: adaptation code at compile time and diplomatic functions. The first reduces the effort required to support multiple binary interfaces (iOS apps, and the Android), while the second allows iOS apps to access the Android libraries and interfaces of hardware and software. 

Looks complicated because it is. No talk of using a virtual machine, but something even more transparent at all levels, convincing the code of iOS apps that are running on the Apple XNU kernel instead Linux kernel of Android. Attentive to sample video done with a Nexus 7 tablet which runs Cider iOS apps like Yelp or iBooks. Yes, slow, but more or less functional. 



Note that at the moment it is only a prototype and its implementation is incomplete. The authors point out that today's phones and tablets equipped with many features that hope to use Android (including GPS, camera, Bluetooth, etc ...) that are not supported by Cider.

The students plan to continue their research and further develop Cider, but if you use Android and expect to download iOS apps shortly, better go saving for the iPhone 6. As the research project is great, but considering that the only official source for downloading apps is the App Store, how long do you think it will take Apple in iOS modify and / or Xcode to introduce additional security measures? And not to mention the army of lawyers eager to war.

iOS Human Interface Guidelines, available on the iBooks Store

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Apple has made ​​available to all developers its style guide for iOS in iBooks format. Thus, both OS X Mavericks and our iPad, we can see the guideline developed for the Apple iOS apps and all the advantages that iBooks offers us as bookmarks or browser itself.

All iOS developer and have a Mac with OS X Mavericks or iPad can download this book. By the way, you can also see some of our items where collected resources, applications for designers and developers. If you are new issues programaciónl will help you get.

martes, 13 de mayo de 2014

Facebook removed Poke and camera apps for iOS

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Last Friday we met the withdrawal by his two Facebook apps for iOS. These two applications have gone unnoticed by the App Store. Poke First of all, similar to instant messaging SnapChat has not earned thrill. The other was the Camera app with many effects to our iPhone.

Know? Not much? Well, I think that has been one of the reasons that have disappeared from the App Store. Both were created by the creative team of Facebook, but were not paid much attention, nor were conveniently updated.


Poke was an application that was never important, the number of users that managed to attract was very small and even Zuckerberg acknowledged how little used. Camera was born shortly after the purchase of Instagram by Facebook and we all know who was the queen of photographic applications.

The business model of Facebook

In recent years we have witnessed a series of moves by Facebook which suggest that the company is guided by a team of hysterical chimpanzees, shopping without much sense, phones with Android software layer directed exclusively to use of social network... 

The explanation is simple... Facebook looking for a business model and even if we think we do, is not yet entirely clear. Obviously the potential is there and the network is undeniable, but it is not clear yet how to take real economic return.


More than one billion people are real potential and it shows the number of commercial brands that have a presence in the social network. A perfect channel to live and stay in touch with your customers canal. 

But still have a long way to go, as happened to Google. We have recently seen shopping companies, which then sell for not getting desired results. 

lunes, 5 de mayo de 2014

Apple working on a focused health and fitness digital platform

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Apple is working on a platform dedicated to health and fitness similar to the AppStore. The company is seeking with this move that other companies develop and publish their own future medical applications for iWatch.

The medium includes news, Reuters, published the words of a senior executive engaged in the business of health that would not reveal his identity. The executive says he recently met with the team responsible for developing iWatch and that "Apple's aspirations go beyond supplements and smart watches. They are considering creating a digital platform focused on health and fitness AppStore-style "applications.

It is speculated that the next version of Apple's operating system, iOS 8 include the Healthbook. This application automatically collect all data from biometric sensors compatible devices, like the iPhone 6 or the next iWatch future. That is why the company aims to open an app store to third parties so that they can leverage that data.

Recently published the news that the next Apple headphones, the EarPods, have integrated to the pulse and blood pressure biometric sensors. Latest news confirms that the company wants strong bet on the next iWatch, while expected to replace the iPod as a music player. Still no definite release date or price for the iWatch. Apple has not commented on this new filter.

domingo, 4 de mayo de 2014

The App Store launched a new section to highlight the best of each month

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Apple yesterday launched a new section on the App Store, which highlights the best of the month in apps and games in several categories. It is unclear whether this will become a habit each month. 

Among the prominent applications of this month, for example, are the original Leo's Fortune and the already popular Hearthstone. This can also be a good way to go looking for alternatives to highlight applications beyond the classical section highlights where we have seen many applications use unethical methods to get a square ways.

jueves, 1 de mayo de 2014

Is Apple starting to fill iOS with bloatware?

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One of the first computers I remember used was a Performa 460, which saw the first with color screen, I was like 7 or 8 years. It was very small and did not remember why we switched to Windows, but what I know that they were not "dark years" as some have called the period of dominance by Microsoft. 

During those years in Windows and as an adult, passed through my hands several laptops before returning to Mac, Toshiba, Asus, HP and Compaq, excluding the company that was also a HP and Dell. 

The truth is I've had enough complaints of all laptops, and some quite large. Format Each year, computers which lasted 3-4 years, countless hang up, famous blue screen, Ctrl + Alt + Sup worn ... not to mention disastrous designs dissipated heat directing the charger cable, melting it literally
Besides this, there was something that always bothered me about them: the bloatware. It was impossible to dodge, I'd purchased a new laptop or restaurabas and you were there those "useless" programs.

Some were useful as antivirus or Office (yes, test) but then there were others who were rubbish, like Dell multimedia software and application bar at the top of the screen. Instead start using the computer immediately, you spent half an hour or more uninstalling the trash that came pre-installed by the manufacturer. That software "useless" without thinking about if brought or not value to the end user.

When I have a Mac, this situation changed. Computer and operating system were designed and created by a single company that shared the same interests and that did not differentiate their computers with empty programs. It was a change for the better I appreciated greatly.

The bloatware in the era of the smartphone and tablet

In this Post-PC era where tablets and smartphones dispute attention to PC, we are experiencing a similar situation regarding the bloatware. Android smartphones in my environment are usually Samsung. I was surprised by the amount of duplicate apps I've found: two mail clients, two apps store...

So much win manufacturers with their bloatware software?

Apps that insurance may uninstall either official or "unofficial" but that involves additional work for anyone who is not a means-advanced user. This situation was accentuated by the Samsung Galaxy S4, which users criticized.

Again and focusing on iOS, Apple delineated this situation on its platform thanks to its control of the hardware and software. Many users stored apps in a folder. It can berate Samsung, a new terminal with 16 GB of storage is saturated by all the duplicate software, but at least you can expand memory.

The evolution of the standard apps on iPhone
I have been in iOS since my first iPhone 3G and have never had the feeling of having to delete apps around first start. However, it may reflect the increase in native Apple app with a new version of its mobile operating system. If we look, we have gone from: 

  • iOS 1: 17 native apps on the original iPhone. 
  • iOS 7: 25 native apps on the iPhone 5s.
All this to you without obligation to install nearly as iBooks and Find My iPhone, now would be 27 apps. Tallying, we have to every iOS review brings us one to two native apps that can not be removed, with the obvious waste of space.

According to rumors iOS 8 would present "Healthbook" and even the dubious "Preview" and "TextEdit", then we would have 28 or 30 native apps if we have "compulsory". We can also add free iWork, reaching 33 apps.

Will Apple offer some kind of solution so that its terminals are no longer filled with apps or continue "adding value" like it or not the user?

lunes, 28 de abril de 2014

An Apple's Ex-Engineer talks about the development of the first iPhone

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  • Received a job offer from Apple six months before the end of his career, but decided to wait to finish it. 
  • When he started, he was assigned to the team's first mobile Safari. 
  • By leaving Apple, he founded a small company that sold three years at Motorola for $20 million.

Francisco Tolmasky worked on developing the original iPhone and talks about his experience 



When we hear that a young man has sold his start-up by several million dollars we always do the same question, why did not I think of that myself? We forget the countless hours dedicated to their own company, for almost certainly bad times and crossed the tremendous difficulties of raising a company from nothing and be able to a big to notice you.

But not only that, aside from the necessary luck in any walk of life, you must have knowledge, wit, ambition and take, sometimes, risky decisions. When I had been asked that question many times and knowing the stories of some successful entrepreneurs, rephrase the question to mean, I would have been able to do that?
One of those stories might be to Tolmasky Francisco, a young businessman, 29, former employee of Apple, based in San Francisco and now works independently in the development of mobile games. 

In 2007 he founded a company called 280 North that eventually created and perfected a programming language and a number of frameworks for developing rich web applications style desktop applications Mac OS X. Just three years after its foundation, Motorola took notice of her and took on 280 North for 20 million dollars.
Tolmasky made ​​decisions that surely I had never taken, as do Apple wait six months to finish his career in computers, when it proposed Cupertino work for them.

But it was not only, also decided to leave in 2007 the company on the block in the success of the original iPhone, because the work environment in which he had begun work had changed and no longer resembled the typical atmosphere of a small business.

Leaving Apple in 2007 because he did not like the atmosphere of large company

Although it is unusual for former employees of Apple talk about their relationship with the company, Tolmasky agreed with the excuse of the presentation of his latest development. The reason I went to work for the Cupertino, was to assist in the production of an Internet browser adapted to the small screen of a phone that could be handled with fingers. The first concept for mobile Safari.

The project was developed in a secluded area of ​​the campus and the team was divided into hardware and software, working separately to avoid leaks. Jobs met with them twice a week. Says that at first it was a little frustrating because he saw how the task of developing satisfactorily.

Tolmasky recalled his work in another application for the iPhone, like the keyboard. The development of this software element turned out to be a kind of race, and that Apple co-founder it not convince any solution. So I assigned all team members full time to perfect the keyboard for a few days until Apple CEO gave its approval.
The young businessman also told us of the days before the presentation of the iPhone. Jobs wanted a map application to display the new terminal, the problem was the weather. He ordered the work to a fellow Tolmasky and was working nonstop to get a functional application maps for presentation.

Finally he defined the character of Steve Jobs so:
"This ws the effect Jobs produced upon thee: this is important, it has to be done, and do it."

jueves, 24 de abril de 2014

Services Apple, unstoppables: iTunes already has 800 million user accounts

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Apple gave last night the results of its second fiscal quarter of 2014, and services company have staged a raise. iTunes, for example, already has 800 million user accounts. And most of them linked to a credit card. 

This is an increase of 225 million accounts in just one year, thanks to strong sales of iOS devices in Brazil or China. These accounts have been downloaded more than 70,000 million applications, accounting for 10% of total company revenue. Proceeds from purchases of other catalogs (iTunes Store, iBooks Store, etc.) amount to 4.573 million dollars.

Another statistic that reflects the sales of these devices, namely the iPad, is that your web traffic is four times the sum of all Android tablets. Needless to say, the potential of all these devices and all those iTunes accounts for future payment system: Tim Cook has already admitted that the TouchID iPhone 5S sensor was made with a view to that system, and this year we could see how to lead these plans before PayPal and Google Wallet rival. 

One last fact helps us to see the huge numbers of Apple: no operator having many credit cards among its customer base worldwide. As to not use it, right? It must be attentive to the event WWDC.

miércoles, 23 de abril de 2014

Powerful, the new iPhone announcement 5s. Our turn

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You are more powerful than you think. 

It is seen that lately advertising agency Apple is on a roll, and if along the history of the apple have seen all, campaigns like What will your verse? or videos made to mark the 30th anniversary of the Mac have a quality that brings us back to the golden age of Apple's best marketing.

The new announcement of iPhone 5s continuing this path with a round spot where not only see the product being used in all kinds of situations but also invites us to explore our creativity with a clear message: "You have the tools, you use it."

First we see how different musicians are preparing their instruments with various apps for iOS to help them get the sound they want and while listening to the song "Gigantic" by Pixies take shape, we witnessed some fragments of users enjoy video games, making homemade blockbusters translating signs in real time, checking your heart rate, firing rockets or hunting constellations with their iPhone.


Do you know the apps used?Share them in the comments!

martes, 22 de abril de 2014

Apple and Google asking developers to exclusive games

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Both companies offer incentives such as discounts, exclusive or more temporary presence in their digital stores.

Apple and Google are trying to get developers to create exclusive games for their devices. According to a report that includes The Wall Street Journal, both companies offer incentives to game developers, such as more visibility into their digital stores or exclusive functions.

The report notes that Apple got an exclusive agreement with Electronic Arts for the popular strategy game "Plants vs. Zombies 2». The agreement was that Apple would give the game a more aggressive promotion in the AppStore, in exchange for the title to be exclusive to iOS platforms over a period of two months. The same happened with the game "Cut The Rope 2 '. The developer, ZeptoLab, agreed to an exclusivity agreement three months that the title change was always present and view the AppStore.

Apple is not the only performing these maneuvers. The report notes that Google has done similar actions. According to the Russian developer Game Insight, it was common for Google would give them aid when incorporating objects to play, provided they had the shape or appearance of the Android robot mascot.

The report says that for a long time, companies have always opted to launch their first games for iOS devices. This trend seems to be changing in recent years and some developers do not yield to the demands of Apple or Google. They prefer to launch their digital stores in both games simultaneously and make the most profit possible.
Still, it is not surprising that Google and Apple try to perform such maneuvers and attract more players to their platforms. As stated in the study, it is estimated that mobile users spend annually more than $ 16 billion, and of this amount, 70% is spent on video games.